RFont

../_images/RFont.gif

Usage

# robofab manual
# Font object
# Usage examples

# start using the current font
from robofab.world import CurrentFont
f = CurrentFont()

# get a clean, empty new font object,
# appropriate for the current environment
f = robofab.world.RFont()

# get an open dialog and start a new font
f = OpenFont()

# open the font at path
f = OpenFont(path)

Description

Perhaps the first object you get to play with. The RFont object is the central part that connects all glyphs with font information (like names, key dimensions etc.). In FontLab the RFont object talks directly to the glyphs and font data in the FontLab font it belongs to. In UFO or NoneLab use, the RFont object contains the data and saves it to UFO. RFont object behave like dictionaries: the glyphname is the key and the returned value is a RGlyph object for that glyph. If the glyph does not exist RFont will raise an IndexError.

RFont has a couple of important sub-objects which are worth checking out. The font’s kerning is stored in a RKerning object and can be reached as an attribute at RFont.kerning. Fontnames, key dimensions, flags etc are stored in a RInfo object which is available through RFont.info. The RFont.lib is an RLib object which behaves as a dictionary.

Iterating

One of the most important uses of the RFont object is that it makes it really easy to iterate (“step through”) the glyphs in the font.

# robofab manual
# Font object
# Iterate through the font object to get to the glyphs.

f = CurrentFont()

for glyph in f:
    print glyph.name

This makes the code clear and simple.

FontLab / UFO

All basic attributes, methods and behaviour for RFont objects created in FontLab or in NoneLab are identical. However, the RFont objects in FontLab have some additional attributes and methods that make special FontLab functionality available. These extra methods and attributes are listed seperately below.

RFont Attributes

path

The path to the font (read only).

kerning

The RKerning object. Cache the font.kerning object to optimise your script for speed:

# cache the kerning object for speed

from robofab.world import CurrentFont

f = CurrentFont()

cachedKerning = f.kerning
# continue to use cachedKerning, not f.kerning.
info

The RInfo object with all the font’s names and key dimensions.

lib

The lib object which behaves like a dictionary for arbitrary data that needs to be stored with the font. In FontLab the lib is stored in the .vfb file. In UFO based fonts the lib is a separate .plist file. Have a look at how to use the lib.

fileName

The filename and path of this font.

psHints

A PostScriptFontHintValues object with all font level PostScript hinting information, such as the blue values and stems.

Attribute examples

# robofab manual
# Font object
# attribute examples
# Most useful attributes of RFont
# are actually stored in RFont.info

f = CurrentFont()
print f.info.unitsPerEm

# kerning data is available in the kerning object:
print f.kerning

# len() gives you the "length" of the font, i.e. the number of glyphs
print "glyphs in this font:", len(f)

# treat a font object as a dictionary to get to the glyphs
print f["A"]

RFont Methods available in FontLab and UFO

RFont[glyphName]

Asking the font for a glyph by glyphName like a dictionary.

has_key(glyphName)

Return True if glyphName is present in the font.

keys()

Return a list of all glyph names in this font.

newGlyph(glyphName, clear=True)

Create a new, empty glyph in the font with glyphName. If clear is True (by default) this will clear the glyph if it already exists under this name.

Note

clear=True is now default in both FontLab and NoneLab implementations.

removeGlyph(glyphName)

Remove a glyph from the font. This method will show a slightly different behaviour in FontLab and pure Python. In FontLab, components that reference the glyph that is being removed will be decomposed. In plain Python, the components will continue to point to the glyph.

insertGlyph(aGlyph, name=None)

Inserts aGlyph in the font, the new glyph object is returned. If the font already has a glyph with the same name the exisiting data is deleted. The optional as parameter is an alternative glyph name, to be used if you want to insert the glyph with a different name.

Note

As of robofab svn version 200, the as argument in insertGlyph has changed to name. Python2.6+ uses as as a keyword so it can no longer be used.

compileGlyph(glyphName, baseName, accentNames, adjustWidth=False, preflight=False, printErrors=True)

Compile components into a new glyph using components and anchorpoints.

glyphName
The name of the glyph where it all needs to go.
baseName
The name of the base glyph.
accentNames
A list of accentName, anchorName tuples: [('acute', 'top'), etc].
generateGlyph(glyphName, replace=True, preflight=False, printErrors=True)

Generate a glyph and return it. Assembled from GlyphConstruction.txt.

replace=True
The font will replace the glyph if there is already one with this name.
preflight=True
The font will attempt to generate the glyph without adding it to the font.

Do this to find out if there are any problems to make this glyph. For instance missing glyphs or components could be a problem. See building accents.

getReverseComponentMapping()

Get a reversed map of component references in the font:

{
    'A' : ['Aacute', 'Aring']
    'acute' : ['Aacute']
    'ring' : ['Aring']
    #etc.
}
save(destDir=None, doProgress=False, saveNow=False)

Save the font.

autoUnicodes()

Using fontTools.agl, assign Unicode lists to all glyphs in the font.

interpolate()

See how to interpolate for a detailed description of the interpolate method in RFont.

round()

Round all of the coordinates in all of the glyphs to whole integer numbers. For instance a point at (12.3, -10.99) becomes (12, -11). UFO based fonts can deal with floating point coordinates, but for use in FontLab everything needs to be rounded otherwise bad things happen.

update()

Call to FontLab to refresh the font. You call update() after doing lots of manipulating and editing. In UFO based RFont objects update() doesn’t do anything, but it exists.

copy()

Returns a deep copy of the font, i.e. all glyphs and all associated data is duplicated.

getCharacterMapping()

Returns a dict of unicode values to glyph names.

Method examples

# robofab manual
# Font object
# method examples

from robofab.world import CurrentFont
f = CurrentFont()

# the keys() method returns a list of glyphnames:
print f.keys()

# find unicodes for each glyph by using the postscript name:
f.autoUnicodes()

FontLab

The following attributes and methods are only available to RoboFab objects in FontLab as they’re based on application specific features.

RFont Methods only available in FontLab

naked()

Return the wrapped fontlab font object itself. This can be useful if you want to set very specific values in the fontlab font that aren’t wrapped or handled by RoboFab objects.

writeUFO(self, path=None, doProgress=False, glyphNameToFileNameFunc=None, doHints=False, doInfo=True, doKerning=True, doGroups=True, doLib=True, doFeatures=True, glyphs=None, formatVersion=2)

Write the font to UFO at path.

doProgress=True
Gives you a progressbar if you want.
glyphNameToFileNameFunc
An optional callback for alternative naming schemes. See How to use glyph naming schemes.

The other flags are new in RoboFab 1.2 and give you detailed control of what should and should not be written to UFO. The formatVersion flag determines the format of the UFO, 1 for UFO1, 2 for UFO2.

close()

Close the font object and the font window in FontLab.

appendHGuide()

Append a horizontal guide.

appendVGuide()

Append a vertical guide.

clearHGuides()

Clear all horizontal guides.

clearVGuides()

Clear all vertical guides.

generate(outputType, path=None)

Call FontLab to generate fonts with these parameters and location. Have a look at generate fonts for a more detailed description of this method and how to use it.

RFont Attributes available in FontLab only

selection

A list of selected glyph names in the font window.

Attribute examples

# robofab manual
# Font object
# method examples, available in FontLab

from robofab.world import CurrentFont
f = CurrentFont()

# the keys() method returns a list of glyphnames:
print f.selection

# generate font binaries
f.generate('otfcff')

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